AVolume > ABrush > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AVolume > ABrush > AActor > UObject namespace AAkReverbVolume { constexpr auto bEnabled = 0x258; // char : 1 constexpr auto AuxBus = 0x260; // UAkAuxBus* constexpr auto AuxBusName = 0x268; // FString constexpr auto SendLevel = 0x278; // float constexpr auto FadeRate = 0x27c; // float constexpr auto Priority = 0x280; // float constexpr auto LateReverbComponent = 0x288; // UAkLateReverbComponent* } } }
public static class Offsets { public static class Classes { // Inheritance: AVolume > ABrush > AActor > UObject public static class AAkReverbVolume { public const UInt16 bEnabled = 0x258; // char : 1 public const UInt16 AuxBus = 0x260; // UAkAuxBus* public const UInt16 AuxBusName = 0x268; // FString public const UInt16 SendLevel = 0x278; // float public const UInt16 FadeRate = 0x27c; // float public const UInt16 Priority = 0x280; // float public const UInt16 LateReverbComponent = 0x288; // UAkLateReverbComponent* } } }