Classes

AEmitterCameraLensEffectBase

AEmitter > AActor > UObject

Member Type Offset Share
PS_CameraEffect

Particle System to use

UParticleSystem* 0x270
PS_CameraEffectNonExtremeContent UParticleSystem* 0x278
BaseCamera

Camera this emitter is attached to, will be notified when emitter is destroyed

APlayerCameraManager* 0x280
RelativeTransform

Effect-to-camera transform to allow arbitrary placement of the particle system .

FTransform 0x290
BaseFOV

This is the assumed FOV for which the effect was authored.

float 0x2c0
bAllowMultipleInstances : 1 char 0x2c4
bResetWhenRetriggered : 1 char 0x2c4
EmittersToTreatAsSame

If an emitter class in this array is currently playing, do not play this effect.

TArray<AEmitterCameraLensEffectBase*> 0x2c8
DistFromCamera float 0x2d8