Member | Type | Offset | Share |
---|---|---|---|
PS_CameraEffect
Particle System to use |
UParticleSystem* | 0x270 | |
PS_CameraEffectNonExtremeContent | UParticleSystem* | 0x278 | |
BaseCamera
Camera this emitter is attached to, will be notified when emitter is destroyed |
APlayerCameraManager* | 0x280 | |
RelativeTransform
Effect-to-camera transform to allow arbitrary placement of the particle system . |
FTransform | 0x290 | |
BaseFOV
This is the assumed FOV for which the effect was authored. |
float | 0x2c0 | |
bAllowMultipleInstances : 1 | char | 0x2c4 | |
bResetWhenRetriggered : 1 | char | 0x2c4 | |
EmittersToTreatAsSame
If an emitter class in this array is currently playing, do not play this effect. |
TArray<AEmitterCameraLensEffectBase*> | 0x2c8 | |
DistFromCamera | float | 0x2d8 |