AGameMode > AGameModeBase > AInfo > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AGameMode > AGameModeBase > AInfo > AActor > UObject namespace AMagicLeapSharedWorldGameMode { constexpr auto SharedWorldData = 0x308; // FMagicLeapSharedWorldSharedData constexpr auto OnNewLocalDataFromClients = 0x318; // FMulticastInlineDelegate constexpr auto PinSelectionConfidenceThreshold = 0x328; // float constexpr auto ChosenOne = 0x3d0; // AMagicLeapSharedWorldPlayerController* } } }
public static class Offsets { public static class Classes { // Inheritance: AGameMode > AGameModeBase > AInfo > AActor > UObject public static class AMagicLeapSharedWorldGameMode { public const UInt16 SharedWorldData = 0x308; // FMagicLeapSharedWorldSharedData public const UInt16 OnNewLocalDataFromClients = 0x318; // FMulticastInlineDelegate public const UInt16 PinSelectionConfidenceThreshold = 0x328; // float public const UInt16 ChosenOne = 0x3d0; // AMagicLeapSharedWorldPlayerController* } } }