AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AActor > UObject namespace ANiagaraActor { constexpr auto NiagaraComponent = 0x220; // UNiagaraComponent* constexpr auto bDestroyOnSystemFinish = 0x228; // char : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: AActor > UObject public static class ANiagaraActor { public const UInt16 NiagaraComponent = 0x220; // UNiagaraComponent* public const UInt16 bDestroyOnSystemFinish = 0x228; // char : 1 } } }