AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AActor > UObject namespace APDAkReactor { constexpr auto SphereComponent = 0x2c8; // USphereComponent* constexpr auto PDAkComponent = 0x2d0; // UPDAkComponent* } } }
public static class Offsets { public static class Classes { // Inheritance: AActor > UObject public static class APDAkReactor { public const UInt16 SphereComponent = 0x2c8; // USphereComponent* public const UInt16 PDAkComponent = 0x2d0; // UPDAkComponent* } } }