AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AActor > UObject namespace APDAsyncMeshActor { constexpr auto BoxComponent = 0x220; // UBoxComponent* constexpr auto AsyncMeshComponent = 0x228; // UPDAsyncMeshComponent* } } }
public static class Offsets { public static class Classes { // Inheritance: AActor > UObject public static class APDAsyncMeshActor { public const UInt16 BoxComponent = 0x220; // UBoxComponent* public const UInt16 AsyncMeshComponent = 0x228; // UPDAsyncMeshComponent* } } }