AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AActor > UObject namespace APDExportSeedArea { constexpr auto SeedAreaID = 0x220; // int32_t constexpr auto SeedAComp = 0x228; // UStaticMeshComponent* constexpr auto SeedBComp = 0x230; // UStaticMeshComponent* } } }
public static class Offsets { public static class Classes { // Inheritance: AActor > UObject public static class APDExportSeedArea { public const UInt16 SeedAreaID = 0x220; // int32_t public const UInt16 SeedAComp = 0x228; // UStaticMeshComponent* public const UInt16 SeedBComp = 0x230; // UStaticMeshComponent* } } }