Member | Type | Offset | Share |
---|---|---|---|
CurrentPlayingDrawMontage | UAnimMontage* | 0x4b8 | |
FPAnimInstance | UPDPlayerAnimInstanceFPDummy* | 0x4d0 | |
MainPlayerCharacter | APDMainPlayerCharacter* | 0x4d8 | |
MainPlayerStateComponent | UPDMainPlayerStateComponent* | 0x4e0 | |
FPWeapon | APDFPWeapon* | 0x4e8 | |
FPZoomInCameraLocationCurve | UCurveFloat* | 0x518 | |
FPZoomInCameraRotationCurve | UCurveFloat* | 0x520 | |
ToggleUsingAimChangeActor | ACameraActor* | 0x538 | |
BeginCamera | UCameraComponent* | 0x540 | |
EndCamera | UCameraComponent* | 0x548 | |
ToggleChangeMaxTime | float | 0x550 | |
WeaponTransform | FTransform | 0x560 | |
CurrentAimingState | EPDAimingState | 0x590 |