AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AActor > UObject namespace APDSlidableActor { constexpr auto SlidableType = 0x230; // EPDSlidableType constexpr auto ArrowDegree = 0x234; // float constexpr auto Box = 0x238; // UBoxComponent* } } }
public static class Offsets { public static class Classes { // Inheritance: AActor > UObject public static class APDSlidableActor { public const UInt16 SlidableType = 0x230; // EPDSlidableType public const UInt16 ArrowDegree = 0x234; // float public const UInt16 Box = 0x238; // UBoxComponent* } } }