APDNpc > APDCharacterEntity > ACharacter > APawn > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: APDNpc > APDCharacterEntity > ACharacter > APawn > AActor > UObject namespace APDTutorialNPC { constexpr auto PDWeaponCtrlComponent = 0x808; // UPDWeaponControlComponent* constexpr auto PhysicalAnimation = 0x810; // UPhysicalAnimationComponent* } } }
public static class Offsets { public static class Classes { // Inheritance: APDNpc > APDCharacterEntity > ACharacter > APawn > AActor > UObject public static class APDTutorialNPC { public const UInt16 PDWeaponCtrlComponent = 0x808; // UPDWeaponControlComponent* public const UInt16 PhysicalAnimation = 0x810; // UPhysicalAnimationComponent* } } }