AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AActor > UObject namespace APDWorldBoundaryChecker { constexpr auto AdjustValue = 0x220; // FBox constexpr auto ResultBound = 0x23c; // FBox constexpr auto BoundToTest = 0x258; // FBox } } }
public static class Offsets { public static class Classes { // Inheritance: AActor > UObject public static class APDWorldBoundaryChecker { public const UInt16 AdjustValue = 0x220; // FBox public const UInt16 ResultBound = 0x23c; // FBox public const UInt16 BoundToTest = 0x258; // FBox } } }