Classes

APainCausingVolume

APhysicsVolume > AVolume > ABrush > AActor > UObject

PhysicsVolume: a bounding volume which affects actor physics Each AActor is affected at any time by one PhysicsVolume Volume that causes damage over time to any Actor that overlaps its collision.

Member Type Offset Share
bPainCausing : 1 char 0x268
DamagePerSec

Damage done per second to actors in this volume when bPainCausing=true

float 0x26c
DamageType

Type of damage done

UDamageType* 0x270
PainInterval

If pain causing, time between damage applications.

float 0x278
bEntryPain : 1 char 0x27c
BACKUP_bPainCausing : 1 char 0x27c
DamageInstigator

Controller that gets credit for any damage caused by this volume

AController* 0x280