AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AActor > UObject namespace APaperTerrainActor { constexpr auto DummyRoot = 0x220; // USceneComponent* constexpr auto SplineComponent = 0x228; // UPaperTerrainSplineComponent* constexpr auto RenderComponent = 0x230; // UPaperTerrainComponent* } } }
public static class Offsets { public static class Classes { // Inheritance: AActor > UObject public static class APaperTerrainActor { public const UInt16 DummyRoot = 0x220; // USceneComponent* public const UInt16 SplineComponent = 0x228; // UPaperTerrainSplineComponent* public const UInt16 RenderComponent = 0x230; // UPaperTerrainComponent* } } }