AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AActor > UObject namespace APrefabDebugActor { constexpr auto Actor = 0x220; // AActor* constexpr auto ActorData = 0x228; // TArray<char> } } }
public static class Offsets { public static class Classes { // Inheritance: AActor > UObject public static class APrefabDebugActor { public const UInt16 Actor = 0x220; // AActor* public const UInt16 ActorData = 0x228; // TArray<char> } } }