AActor > UObject
Base class for all SceneCapture actors
namespace Offsets { namespace Classes { // Inheritance: AActor > UObject namespace ASceneCapture { constexpr auto MeshComp = 0x220; // UStaticMeshComponent* constexpr auto SceneComponent = 0x228; // USceneComponent* } } }
public static class Offsets { public static class Classes { // Inheritance: AActor > UObject public static class ASceneCapture { public const UInt16 MeshComp = 0x220; // UStaticMeshComponent* public const UInt16 SceneComponent = 0x228; // USceneComponent* } } }