AActor > UObject

StaticMeshActor is an instance of a UStaticMesh in the world. Static meshes are geometry that do not animate or otherwise deform, and are more efficient to render than other types of geometry. Static meshes dragged into the level from the Content Browser are automatically converted to StaticMeshActors.

Member Type Offset Share
StaticMeshComponent UStaticMeshComponent* 0x220

This static mesh should replicate movement.

bool 0x228
NavigationGeometryGatheringMode ENavDataGatheringMode 0x229