Member | Type | Offset | Share |
---|---|---|---|
bGenerateMeshDataFromTrackedGeometry
Whether the AR system should generate mesh data that can be rendered, collided against, nav mesh generated on, etc. |
bool | 0x30 | |
bGenerateCollisionForMeshData
Whether the AR system should generate collision data from the mesh data or not |
bool | 0x31 | |
bGenerateNavMeshForMeshData
Whether the AR system should generate navigation mesh data from the mesh data or not |
bool | 0x32 | |
bUseMeshDataForOcclusion
Whether the AR system render the mesh data as occlusion meshes or not |
bool | 0x33 | |
bRenderMeshDataInWireframe
Whether the AR system should render the mesh data in wireframe or not |
bool | 0x34 | |
bTrackSceneObjects
Whether the AR system should report scene objects ( |
bool | 0x35 | |
bUsePersonSegmentationForOcclusion
Whether to occlude the virtual content with the result from person segmentation |
bool | 0x36 | |
WorldAlignment | EARWorldAlignment | 0x37 | |
SessionType | EARSessionType | 0x38 | |
PlaneDetectionMode | EARPlaneDetectionMode | 0x39 | |
bHorizontalPlaneDetection
Should we detect flat horizontal surfaces: e.g. table tops, windows sills |
bool | 0x3a | |
bVerticalPlaneDetection
Should we detect flat vertical surfaces: e.g. paintings, monitors, book cases |
bool | 0x3b | |
bEnableAutoFocus
Whether the camera should use autofocus or not (can cause subtle shifts in position for small objects at macro camera distance) |
bool | 0x3c | |
LightEstimationMode | EARLightEstimationMode | 0x3d | |
FrameSyncMode | EARFrameSyncMode | 0x3e | |
bEnableAutomaticCameraOverlay
Whether the AR camera feed should be drawn as an overlay or not. Defaults to true. |
bool | 0x3f | |
bEnableAutomaticCameraTracking
Whether the game camera should track the device movement or not. Defaults to true. |
bool | 0x40 | |
bResetCameraTracking
Whether the AR system should reset camera tracking (origin, transform) or not. Defaults to true. |
bool | 0x41 | |
bResetTrackedObjects
Whether the AR system should remove any tracked objects or not. Defaults to true. |
bool | 0x42 | |
CandidateImages
The list of candidate images to detect within the AR camera view |
TArray<UARCandidateImage*> | 0x48 | |
MaxNumSimultaneousImagesTracked
The maximum number of images to track at the same time. Defaults to 1 |
int32_t | 0x58 | |
EnvironmentCaptureProbeType
How the AR system should handle texture probe capturing |
EAREnvironmentCaptureProbeType | 0x5c | |
WorldMapData
A previously saved world that is to be loaded when the session starts |
TArray<char> | 0x60 | |
CandidateObjects
A list of candidate objects to search for in the scene |
TArray<UARCandidateObject*> | 0x70 | |
DesiredVideoFormat
The desired video format (or the default if not supported) that this session should use if the camera is enabled |
FARVideoFormat | 0x80 | |
FaceTrackingDirection
Whether to track the face as if you are looking out of the device or as a mirror |
EARFaceTrackingDirection | 0x8c | |
FaceTrackingUpdate
Whether to track the face as if you are looking out of the device or as a mirror |
EARFaceTrackingUpdate | 0x8d | |
SerializedARCandidateImageDatabase
Data array for storing the cooked image database |
TArray<char> | 0x90 | |
EnabledSessionTrackingFeature
A list of session features to enable |
EARSessionTrackingFeature | 0xa0 |