UAkAssetBase > UAkAudioType > UObject
namespace Offsets { namespace Classes { // Inheritance: UAkAssetBase > UAkAudioType > UObject namespace UAkInitBank { constexpr auto AvailableAudioCultures = 0x50; // TArray<FString> constexpr auto DefaultLanguage = 0x60; // FString } } }
public static class Offsets { public static class Classes { // Inheritance: UAkAssetBase > UAkAudioType > UObject public static class UAkInitBank { public const byte AvailableAudioCultures = 0x50; // TArray<FString> public const byte DefaultLanguage = 0x60; // FString } } }