Classes

UAnimClassData

UObject

Member Type Offset Share
BakedStateMachines

List of state machines present in this blueprint class.

TArray<FBakedAnimationStateMachine> 0x30
TargetSkeleton

Target skeleton for this blueprint class

USkeleton* 0x40
AnimNotifies

A list of anim notifies that state machines (or anything else) may reference

TArray<FAnimNotifyEvent> 0x48
OrderedSavedPoseIndicesMap

Indices for each of the saved pose nodes that require updating, in the order they need to get updates.

TMap<FName, FCachedPoseIndices> 0x58
AnimBlueprintFunctions

All of the functions that this anim class provides.

TArray<FAnimBlueprintFunction> 0xa8
AnimBlueprintFunctionData

Serialized function data, used to patch up transient data in AnimBlueprintFunctions.

TArray<FAnimBlueprintFunctionData> 0xb8
AnimNodeProperties

The array of anim nodes.

TArray<TFieldPath<FStructProperty>> 0xc8
LinkedAnimGraphNodeProperties

The array of linked anim graph nodes.

TArray<TFieldPath<FStructProperty>> 0xe8
LinkedAnimLayerNodeProperties

The array of linked anim layer nodes.

TArray<TFieldPath<FStructProperty>> 0x108
PreUpdateNodeProperties

Array of nodes that need a PreUpdate() call.

TArray<TFieldPath<FStructProperty>> 0x128
DynamicResetNodeProperties

Array of nodes that need a DynamicReset() call.

TArray<TFieldPath<FStructProperty>> 0x148
StateMachineNodeProperties

Array of state machine nodes.

TArray<TFieldPath<FStructProperty>> 0x168
InitializationNodeProperties

Array of nodes that need an OnInitializeAnimInstance call.

TArray<TFieldPath<FStructProperty>> 0x188
GraphNameAssetPlayers

Indices for any Asset Player found within a specific (named) Anim Layer Graph, or implemented Anim Interface Graph.

TMap<FName, FGraphAssetPlayerInformation> 0x1a8
SyncGroupNames

Array of sync group names in the order that they are requested during compile.

TArray<FName> 0x1f8
EvaluateGraphExposedInputs

The default handler for graph-exposed inputs.

TArray<FExposedValueHandler> 0x208
GraphBlendOptions

Per layer graph blending options.

TMap<FName, FAnimGraphBlendOptions> 0x218