UAnimNotify > UObject
namespace Offsets { namespace Classes { // Inheritance: UAnimNotify > UObject namespace UAnimNotify_PlayParticleEffect { constexpr auto PSTemplate = 0x38; // UParticleSystem* constexpr auto LocationOffset = 0x40; // FVector constexpr auto RotationOffset = 0x4c; // FRotator constexpr auto Scale = 0x58; // FVector constexpr auto Attached = 0x80; // char : 1 constexpr auto SocketName = 0x84; // FName } } }
public static class Offsets { public static class Classes { // Inheritance: UAnimNotify > UObject public static class UAnimNotify_PlayParticleEffect { public const byte PSTemplate = 0x38; // UParticleSystem* public const byte LocationOffset = 0x40; // FVector public const byte RotationOffset = 0x4c; // FRotator public const byte Scale = 0x58; // FVector public const byte Attached = 0x80; // char : 1 public const byte SocketName = 0x84; // FName } } }