UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UAnimationAsset { constexpr auto Skeleton = 0x38; // USkeleton* constexpr auto MetaData = 0x60; // TArray<UAnimMetaData*> constexpr auto AssetUserData = 0x70; // TArray<UAssetUserData*> } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UAnimationAsset { public const byte Skeleton = 0x38; // USkeleton* public const byte MetaData = 0x60; // TArray<UAnimMetaData*> public const byte AssetUserData = 0x70; // TArray<UAssetUserData*> } } }