Classes

UAnimationSettings

UDeveloperSettings > UObject

Member Type Offset Share
CompressCommandletVersion int32_t 0x38
KeyEndEffectorsMatchNameArray TArray<FString> 0x40
ForceRecompression bool 0x50
bOnlyCheckForMissingSkeletalMeshes bool 0x51
bForceBelowThreshold bool 0x52
bFirstRecompressUsingCurrentOrDefault bool 0x53
bRaiseMaxErrorToExisting bool 0x54
bEnablePerformanceLog bool 0x55
bStripAnimationDataOnDedicatedServer bool 0x56
bTickAnimationOnSkeletalMeshInit bool 0x57