UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UAnimationSharingManager { constexpr auto Skeletons = 0x28; // TArray<USkeleton*> constexpr auto PerSkeletonData = 0x38; // TArray<UAnimSharingInstance*> } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UAnimationSharingManager { public const byte Skeletons = 0x28; // TArray<USkeleton*> public const byte PerSkeletonData = 0x38; // TArray<UAnimSharingInstance*> } } }