UBlueprintAsyncActionBase > UObject
namespace Offsets { namespace Classes { // Inheritance: UBlueprintAsyncActionBase > UObject namespace UAsyncTask_LoadXRDeviceVisComponent { constexpr auto OnModelLoaded = 0x30; // FMulticastInlineDelegate constexpr auto OnLoadFailure = 0x40; // FMulticastInlineDelegate constexpr auto SpawnedComponent = 0x58; // UPrimitiveComponent* } } }
public static class Offsets { public static class Classes { // Inheritance: UBlueprintAsyncActionBase > UObject public static class UAsyncTask_LoadXRDeviceVisComponent { public const byte OnModelLoaded = 0x30; // FMulticastInlineDelegate public const byte OnLoadFailure = 0x40; // FMulticastInlineDelegate public const byte SpawnedComponent = 0x58; // UPrimitiveComponent* } } }