UObject
Node name
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UBTNode { constexpr auto NodeName = 0x30; // FString constexpr auto TreeAsset = 0x40; // UBehaviorTree* constexpr auto ParentNode = 0x48; // UBTCompositeNode* } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UBTNode { public const byte NodeName = 0x30; // FString public const byte TreeAsset = 0x40; // UBehaviorTree* public const byte ParentNode = 0x48; // UBTCompositeNode* } } }