Classes

UBackgroundBlur

UContentWidget > UPanelWidget > UWidget > UVisual > UObject

A background blur is a container widget that can contain one child widget, providing an opportunity to surround it with adjustable padding and apply a post-process Gaussian blur to all content beneath the widget. Single Child Blur Effect

Member Type Offset Share
Padding

The padding area between the slot and the content it contains.

FMargin 0x120
HorizontalAlignment

The alignment of the content horizontally.

EHorizontalAlignment 0x130
VerticalAlignment

The alignment of the content vertically.

EVerticalAlignment 0x131
bApplyAlphaToBlur

True to modulate the strength of the blur based on the widget alpha.

bool 0x132
BlurStrength

How blurry the background is.

float 0x134
bOverrideAutoRadiusCalculation

Whether or not the radius should be computed automatically or if it should use the radius

bool 0x138
BlurRadius

This is the number of pixels which will be weighted in each direction from any given pixel when computing the blur A larger value is more costly but allows for stronger blurs.

int32_t 0x13c
LowQualityFallbackBrush

An image to draw instead of applying a blur when low quality override mode is enabled.

FSlateBrush 0x140