UShapeComponent > UPrimitiveComponent > USceneComponent > UActorComponent > UObject
A box generally used for simple collision. Bounds are rendered as lines in the editor.
Member | Type | Offset | Share |
---|---|---|---|
BoxExtent
The extents (radii dimensions) of the box |
FVector | 0x 420 | |
LineThickness
Used to control the line thickness when rendering |
float | 0x 42c |