Classes

UButton

UContentWidget > UPanelWidget > UWidget > UVisual > UObject

The button is a click-able primitive widget to enable basic interaction, you can place any other widget inside a button to make a more complex and interesting click-able element in your UI. Single Child Clickable

Member Type Offset Share
Style USlateWidgetStyleAsset* 0x120
WidgetStyle

The button style used at runtime

FButtonStyle 0x128
ColorAndOpacity

The color multiplier for the button content

FLinearColor 0x3a0
BackgroundColor

The color multiplier for the button background

FLinearColor 0x3b0
ClickMethod

The type of mouse action required by the user to trigger the buttons 'Click'

EButtonClickMethod 0x3c0
TouchMethod

The type of touch action required by the user to trigger the buttons 'Click'

EButtonTouchMethod 0x3c1
PressMethod

The type of keyboard/gamepad button press action required by the user to trigger the buttons 'Click'

EButtonPressMethod 0x3c2
IsFocusable

Sometimes a button should only be mouse-clickable and never keyboard focusable.

bool 0x3c3
OnClicked

Called when the button is clicked

FMulticastInlineDelegate 0x3c8
OnPressed

Called when the button is pressed

FMulticastInlineDelegate 0x3d8
OnReleased

Called when the button is released

FMulticastInlineDelegate 0x3e8
OnHovered FMulticastInlineDelegate 0x3f8
OnUnHovered FMulticastInlineDelegate 0x408