Classes

UCheatManager

UObject

Cheat Manager is a central blueprint to implement test and debug code and actions that are not to ship with the game. As the Cheat Manager is not instanced in shipping builds, it is for debugging purposes only

Member Type Offset Share
DebugCameraControllerRef

Debug camera - used to have independent camera without stopping gameplay

ADebugCameraController* 0x28
DebugCameraControllerClass

Debug camera - used to have independent camera without stopping gameplay

ADebugCameraController* 0x30