UPDClanListUI > UPDSceneBaseUI > UPDUserWidget > UUserWidget > UWidget > UVisual > UObject
namespace Offsets { namespace Classes { // Inheritance: UPDClanListUI > UPDSceneBaseUI > UPDUserWidget > UUserWidget > UWidget > UVisual > UObject namespace UClanList_C { constexpr auto Img_BottomLine = 0x2c0; // UImage* constexpr auto IMG_ClanListContext_Outline = 0x2c8; // UImage* constexpr auto IMG_GuideBg = 0x2d0; // UImage* constexpr auto IMG_InputBg = 0x2d8; // UImage* constexpr auto IMG_MenuBg = 0x2e0; // UImage* constexpr auto IMG_Outline = 0x2e8; // UImage* constexpr auto IMG_SLotBg = 0x2f0; // UImage* constexpr auto IMG_SlotOutline = 0x2f8; // UImage* } } }
public static class Offsets { public static class Classes { // Inheritance: UPDClanListUI > UPDSceneBaseUI > UPDUserWidget > UUserWidget > UWidget > UVisual > UObject public static class UClanList_C { public const UInt16 Img_BottomLine = 0x2c0; // UImage* public const UInt16 IMG_ClanListContext_Outline = 0x2c8; // UImage* public const UInt16 IMG_GuideBg = 0x2d0; // UImage* public const UInt16 IMG_InputBg = 0x2d8; // UImage* public const UInt16 IMG_MenuBg = 0x2e0; // UImage* public const UInt16 IMG_Outline = 0x2e8; // UImage* public const UInt16 IMG_SLotBg = 0x2f0; // UImage* public const UInt16 IMG_SlotOutline = 0x2f8; // UImage* } } }