UAssetUserData > UObject
namespace Offsets { namespace Classes { // Inheritance: UAssetUserData > UObject namespace UConstructionSystemItemUserData { constexpr auto Seed = 0x28; // int32_t } } }
public static class Offsets { public static class Classes { // Inheritance: UAssetUserData > UObject public static class UConstructionSystemItemUserData { public const byte Seed = 0x28; // int32_t } } }