UDatasmithObjectTemplate > UObject
namespace Offsets { namespace Classes { // Inheritance: UDatasmithObjectTemplate > UObject namespace UDatasmithPointLightComponentTemplate { constexpr auto IntensityUnits = 0x30; // ELightUnits constexpr auto SourceRadius = 0x34; // float constexpr auto SourceLength = 0x38; // float constexpr auto AttenuationRadius = 0x3c; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UDatasmithObjectTemplate > UObject public static class UDatasmithPointLightComponentTemplate { public const byte IntensityUnits = 0x30; // ELightUnits public const byte SourceRadius = 0x34; // float public const byte SourceLength = 0x38; // float public const byte AttenuationRadius = 0x3c; // float } } }