UDatasmithObjectTemplate > UObject
namespace Offsets { namespace Classes { // Inheritance: UDatasmithObjectTemplate > UObject namespace UDatasmithSceneComponentTemplate { constexpr auto RelativeTransform = 0x30; // FTransform constexpr auto Mobility = 0x60; // EComponentMobility constexpr auto AttachParent = 0x68; // TSoftObjectPtr<USceneComponent> constexpr auto Tags = 0x90; // TSet<FName> } } }
public static class Offsets { public static class Classes { // Inheritance: UDatasmithObjectTemplate > UObject public static class UDatasmithSceneComponentTemplate { public const byte RelativeTransform = 0x30; // FTransform public const byte Mobility = 0x60; // EComponentMobility public const byte AttachParent = 0x68; // TSoftObjectPtr<USceneComponent> public const byte Tags = 0x90; // TSet<FName> } } }