UDatasmithObjectTemplate > UObject
namespace Offsets { namespace Classes { // Inheritance: UDatasmithObjectTemplate > UObject namespace UDatasmithStaticMeshComponentTemplate { constexpr auto StaticMesh = 0x30; // UStaticMesh* constexpr auto OverrideMaterials = 0x38; // TArray<UMaterialInterface*> } } }
public static class Offsets { public static class Classes { // Inheritance: UDatasmithObjectTemplate > UObject public static class UDatasmithStaticMeshComponentTemplate { public const byte StaticMesh = 0x30; // UStaticMesh* public const byte OverrideMaterials = 0x38; // TArray<UMaterialInterface*> } } }