UDistributionVector > UDistribution > UObject
Keyframe data for each component (X,Y,Z) over time.
namespace Offsets { namespace Classes { // Inheritance: UDistributionVector > UDistribution > UObject namespace UDistributionVectorConstantCurve { constexpr auto ConstantCurve = 0x38; // FInterpCurveVector constexpr auto bLockAxes = 0x50; // char : 1 constexpr auto LockedAxes = 0x54; // EDistributionVectorLockFlags } } }
public static class Offsets { public static class Classes { // Inheritance: UDistributionVector > UDistribution > UObject public static class UDistributionVectorConstantCurve { public const byte ConstantCurve = 0x38; // FInterpCurveVector public const byte bLockAxes = 0x50; // char : 1 public const byte LockedAxes = 0x54; // EDistributionVectorLockFlags } } }