Classes

UDrawFrustumComponent

UPrimitiveComponent > USceneComponent > UActorComponent > UObject

Utility component for drawing a view frustum. Origin is at the component location, frustum points down position X axis.

Member Type Offset Share
FrustumColor

Color to draw the wireframe frustum.

FColor 0x408
FrustumAngle

Angle of longest dimension of view shape. If the angle is 0 then an orthographic projection is used

float 0x40c
FrustumAspectRatio

Ratio of horizontal size over vertical size.

float 0x410
FrustumStartDist

Distance from origin to start drawing the frustum.

float 0x414
FrustumEndDist

Distance from origin to stop drawing the frustum.

float 0x418
Texture

Optional texture to show on the near plane

UTexture* 0x420