UCharacterMovementComponent > UPawnMovementComponent > UNavMovementComponent > UMovementComponent > UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UCharacterMovementComponent > UPawnMovementComponent > UNavMovementComponent > UMovementComponent > UActorComponent > UObject namespace UExtCharacterMovementComponent { constexpr auto MirrorRootMotion = 0x610; // bool constexpr auto MirrorAxis = 0x611; // EAxis constexpr auto FlipAxis = 0x612; // EAxis } } }
public static class Offsets { public static class Classes { // Inheritance: UCharacterMovementComponent > UPawnMovementComponent > UNavMovementComponent > UMovementComponent > UActorComponent > UObject public static class UExtCharacterMovementComponent { public const UInt16 MirrorRootMotion = 0x610; // bool public const UInt16 MirrorAxis = 0x611; // EAxis public const UInt16 FlipAxis = 0x612; // EAxis } } }