Classes

UGameplayTask_TimeLimitedExecution

UGameplayTask > UObject

Adds time limit for running a child task child task needs to be created with UGameplayTask_TimeLimitedExecution passed as TaskOwner activations are tied together and when either UGameplayTask_TimeLimitedExecution or child task is activated, other one starts as well OnFinished and OnTimeExpired are mutually exclusive

Member Type Offset Share
OnFinished

Called when child task finishes execution before time runs out

FMulticastInlineDelegate 0x68
OnTimeExpired

Called when time runs out

FMulticastInlineDelegate 0x78