UGeometryCacheTrack > UObject
namespace Offsets { namespace Classes { // Inheritance: UGeometryCacheTrack > UObject namespace UGeometryCacheTrack_FlipbookAnimation { constexpr auto NumMeshSamples = 0x58; // uint32_t } } }
public static class Offsets { public static class Classes { // Inheritance: UGeometryCacheTrack > UObject public static class UGeometryCacheTrack_FlipbookAnimation { public const byte NumMeshSamples = 0x58; // uint32_t } } }