UGeometryCollectionObject (UObject) UObject wrapper for the FGeometryCollection
Member | Type | Offset | Share |
---|---|---|---|
Materials | TArray<UMaterialInterface*> | 0x30 | |
CollisionType
CollisionType defines how to initialize the rigid collision structures. |
ECollisionTypeEnum | 0x40 | |
ImplicitType
CollisionType defines how to initialize the rigid collision structures. |
EImplicitTypeEnum | 0x41 | |
MinLevelSetResolution
Resolution on the smallest axes for the level set. (def: 5) |
int32_t | 0x44 | |
MaxLevelSetResolution
Resolution on the smallest axes for the level set. (def: 10) |
int32_t | 0x48 | |
MinClusterLevelSetResolution
Resolution on the smallest axes for the level set. (def: 5) |
int32_t | 0x4c | |
MaxClusterLevelSetResolution
Resolution on the smallest axes for the level set. (def: 10) |
int32_t | 0x50 | |
CollisionObjectReductionPercentage
Resolution on the smallest axes for the level set. (def: 10) |
float | 0x54 | |
bMassAsDensity
Mass As Density, units are in kg/m^3 |
bool | 0x58 | |
Mass
Total Mass of Collection. If density, units are in kg/m^3 |
float | 0x5c | |
MinimumMassClamp
Smallest allowable mass (def:0.1) |
float | 0x60 | |
CollisionParticlesFraction
Number of particles on the triangulated surface to use for collisions. |
float | 0x64 | |
MaximumCollisionParticles
Max number of particles. |
int32_t | 0x68 | |
SizeSpecificData | TArray<FGeometryCollectionSizeSpecificData> | 0x70 | |
EnableRemovePiecesOnFracture
Enable remove pieces on fracture |
bool | 0x80 | |
RemoveOnFractureMaterials
Materials relating to remove on fracture |
TArray<UMaterialInterface*> | 0x88 | |
PersistentGuid | FGuid | 0x98 | |
StateGuid | FGuid | 0xa8 | |
BoneSelectedMaterialIndex | int32_t | 0xb8 |