UPrimitiveComponent > USceneComponent > UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UPrimitiveComponent > USceneComponent > UActorComponent > UObject namespace UGizmoBaseComponent { constexpr auto Color = 0x408; // FLinearColor constexpr auto HoverSizeMultiplier = 0x418; // float constexpr auto PixelHitDistanceThreshold = 0x41c; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UPrimitiveComponent > USceneComponent > UActorComponent > UObject public static class UGizmoBaseComponent { public const UInt16 Color = 0x408; // FLinearColor public const UInt16 HoverSizeMultiplier = 0x418; // float public const UInt16 PixelHitDistanceThreshold = 0x41c; // float } } }