UGizmoBaseComponent > UPrimitiveComponent > USceneComponent > UActorComponent > UObject
Simple Component intended to be used as part of 3D Gizmos. Draws line terminated by a short perpendicular handle line based on parameters.
namespace Offsets { namespace Classes { // Inheritance: UGizmoBaseComponent > UPrimitiveComponent > USceneComponent > UActorComponent > UObject namespace UGizmoLineHandleComponent { constexpr auto Normal = 0x428; // FVector constexpr auto HandleSize = 0x434; // float constexpr auto Thickness = 0x438; // float constexpr auto Direction = 0x43c; // FVector constexpr auto Length = 0x448; // float constexpr auto bImageScale = 0x44c; // bool } } }
public static class Offsets { public static class Classes { // Inheritance: UGizmoBaseComponent > UPrimitiveComponent > USceneComponent > UActorComponent > UObject public static class UGizmoLineHandleComponent { public const UInt16 Normal = 0x428; // FVector public const UInt16 HandleSize = 0x434; // float public const UInt16 Thickness = 0x438; // float public const UInt16 Direction = 0x43c; // FVector public const UInt16 Length = 0x448; // float public const UInt16 bImageScale = 0x44c; // bool } } }