UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UInheritableComponentHandler { constexpr auto Records = 0x28; // TArray<FComponentOverrideRecord> constexpr auto UnnecessaryComponents = 0x38; // TArray<UActorComponent*> } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UInheritableComponentHandler { public const byte Records = 0x28; // TArray<FComponentOverrideRecord> public const byte UnnecessaryComponents = 0x38; // TArray<UActorComponent*> } } }