UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace ULandscapeWeightmapUsage { constexpr auto ChannelUsage0x4 = 0x28; // ULandscapeComponent* constexpr auto LayerGuid = 0x48; // FGuid } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class ULandscapeWeightmapUsage { public const byte ChannelUsage0x4 = 0x28; // ULandscapeComponent* public const byte LayerGuid = 0x48; // FGuid } } }