UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UActorComponent > UObject namespace UMagicLeapLightingTrackingComponent { constexpr auto UseGlobalAmbience = 0xb0; // bool constexpr auto UseColorTemp = 0xb1; // bool } } }
public static class Offsets { public static class Classes { // Inheritance: UActorComponent > UObject public static class UMagicLeapLightingTrackingComponent { public const byte UseGlobalAmbience = 0xb0; // bool public const byte UseColorTemp = 0xb1; // bool } } }