UMaterialExpression > UObject
Used for standard rasterization
Used for simplified ray trace eval
namespace Offsets { namespace Classes { // Inheritance: UMaterialExpression > UObject namespace UMaterialExpressionRayTracingQualitySwitch { constexpr auto Normal = 0x40; // FExpressionInput constexpr auto RayTraced = 0x54; // FExpressionInput } } }
public static class Offsets { public static class Classes { // Inheritance: UMaterialExpression > UObject public static class UMaterialExpressionRayTracingQualitySwitch { public const byte Normal = 0x40; // FExpressionInput public const byte RayTraced = 0x54; // FExpressionInput } } }