Classes

UMaterialExpressionRuntimeVirtualTextureSample

UMaterialExpression > UObject

Material expression for sampling from a runtime virtual texture.

Member Type Offset Share
Coordinates

Optional UV coordinates input if we want to override standard world position based coordinates.

FExpressionInput 0x40
WorldPosition

Optional world position input to override the default world position.

FExpressionInput 0x54
MipValue

Meaning depends on MipValueMode. A single unit is one mip level.

FExpressionInput 0x68
VirtualTexture

The virtual texture object to sample.

URuntimeVirtualTexture* 0x80
MaterialType

How to interpret the virtual texture contents.

ERuntimeVirtualTextureMaterialType 0x88
bSinglePhysicalSpace

Enable page table channel packing.

bool 0x89
MipValueMode

Defines how the MipValue property is applied to the virtual texture lookup.

ERuntimeVirtualTextureMipValueMode 0x8a