UMaterialExpression > UObject
Index of the atmosphere light to sample.
namespace Offsets { namespace Classes { // Inheritance: UMaterialExpression > UObject namespace UMaterialExpressionSkyAtmosphereLightDiskLuminance { constexpr auto LightIndex = 0x40; // int32_t } } }
public static class Offsets { public static class Classes { // Inheritance: UMaterialExpression > UObject public static class UMaterialExpressionSkyAtmosphereLightDiskLuminance { public const byte LightIndex = 0x40; // int32_t } } }