UObject
USkeletalMesh that this vertex animation works on.
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UMorphTarget { constexpr auto BaseSkelMesh = 0x28; // USkeletalMesh* } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UMorphTarget { public const byte BaseSkelMesh = 0x28; // USkeletalMesh* } } }