USpringArmComponent > USceneComponent > UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: USpringArmComponent > USceneComponent > UActorComponent > UObject namespace UPDDroneSpringArmComponent { constexpr auto CrouchTargetOffsetLagSpeed = 0x280; // float } } }
public static class Offsets { public static class Classes { // Inheritance: USpringArmComponent > USceneComponent > UActorComponent > UObject public static class UPDDroneSpringArmComponent { public const UInt16 CrouchTargetOffsetLagSpeed = 0x280; // float } } }